AI Insights · Timothy · September 2022
Top 5 Dynamic Games in South Africa Q3 2022
Explore the performance of the top 5 dynamic games on a unified platform in South Africa during Q3 2022, including downloads, revenue, and active users.
The third quarter of 2022 saw notable performances from the top 5 dynamic games in South Africa on a unified platform. Below, we break down the trends in weekly downloads, revenue, and active users for each game.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS experienced varied trends. Weekly revenue peaked at approximately $5.8K at the end of June and saw fluctuations throughout the quarter, ending at around $3.2K. Weekly downloads remained relatively stable, averaging between 12K and 16K, with a peak of 15.8K in early August. Active users stayed consistent, hovering around 100K to 110K, with a slight increase to 113.7K by the end of September.
Roblox by Roblox Corporation showed strong financial performance, with weekly revenue reaching $71.9K in mid-July and maintaining an average above $45K. Downloads fluctuated but remained robust, peaking at 16.5K in mid-July and ending the quarter at 14.5K. Active users demonstrated steady growth, exceeding 370K and peaking at nearly 400K by the end of September.
Truck Simulator - Truck Games from Games Wing had modest revenue, with weekly earnings peaking at $105 at the end of June and generally staying below $100. Downloads were consistent, ranging from 10K to 14K, with a peak of 14.2K at the end of July. Active users saw a slight decline from 15.5K in early August to 11.9K by the end of September.
Dream League Soccer 2024 by First Touch Games Ltd. maintained a steady revenue stream, averaging around $3K to $5K weekly, with a peak of $5K in late June. Downloads remained stable, fluctuating between 11K and 13K, with a minor peak of 13.2K in early July. Active users consistently ranged between 128K and 140K, ending the quarter at approximately 140.6K.
The President from CrazyLabs LTD had no reported revenue but saw significant fluctuations in downloads. Weekly downloads peaked at 23.2K in early July and experienced a decline, ending the quarter with 10.5K. Active users followed a similar pattern, peaking at 31.2K in mid-July and stabilizing around 28.5K by the end of September.
These insights highlight the dynamic nature of the gaming market in South Africa. For more detailed analysis and comprehensive data, visit Sensor Tower.